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This project treats reform like engineering: sequence matters. If you build enforcement without visibility, you get selective punishment. If you build transparency without consequences, you get outrage with no change.
So we start with foundations (Essentials), then move into direct accountability, then the systems that keep government honest day-to-day, and finally the hard structural fixes.
These are the first moves. They build transparency, protection, and enforcement — the foundation the rest of the reforms depend on.
These reforms make consequences real. They reduce conflicts of interest, close self-dealing loopholes, and make it harder to profit from public power.
These reforms improve how government functions: clearer rules, better oversight, stronger integrity systems, and fewer places for waste and favoritism to hide.
These are structural changes that alter the rules of the game. They're harder to pass, but they can permanently reduce incentives to corrupt the system.
Ideas we're researching next. Some are promising, some may be bad — this is where we pressure-test them before they graduate into the main blueprint.
Reform doesn't work as a grab bag. Each change depends on others. Pass lobbying transparency without an enforcer, and it's just paperwork. Create an anti-corruption body without financial data, and they have nothing to investigate.
The Blueprint shows how reforms connect. We've sequenced them so that early wins create the conditions for harder changes. The Essential Reforms come first because they build the tools — transparency, enforcement, and protection for truth-tellers — that every other reform needs.
Think of it as a construction project: you can't install windows before the frame is up. Some reforms are framing. Some are windows. This Blueprint tells you which is which.